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HeroQuest
Cards to Compliment or Expand
Milton Bradley's fantasy board game
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Character -
Artefacts -
Combat -
Equipment
Monster -
Potion -
Skaven -
Spells
Treasure -
Other Cards -
Images for Cards
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Character Cards
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Dark Elf
Original Version by:
Mako-Heart
Graphical Version by:
Von Necron
Based on Mako-Heart's original hand-draw character (as seen in preview image).
The Dark Elf may cast the Elf Spells: Double Image and Slow.
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Executioner
by:
drathe
Based on Crusader's original European version.
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Based on Crusader's original Europeaon version.
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Sorceress
Original Version by:
Mako-Heart
Graphical Version by:
Von Necron
Based on Mako-Heart's original hand-draw character (as seen in preview image).
The Sorceress may cast the following spells:
- Heal - Restores 2 lost Body Points.
- Lightning - A range attack covering a 2x2 square area. Heroes and Monsters take 3 Combat Dice damage and may defend the attack using regular defend dice.
- Globe of Warding - Gain one extra Combat Die in defence for as long as Monsters exist on the game board.
- True View - Reveals the full contents of any room. (Monsters, furniture, traps. Excludes secret doors.)
The Sorceress carries a Spell Book which allows her to cast each of her spells twice per Quest.
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Vampire
Original Version by: Kaptain
New Version by:
drathe
Based on Kaptain's original North American version (also included). Ability descriptions and spells not included. Feel free to design your own!
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Artefacts
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Combat Cards
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A new card system designed by Ron Shirtz and illustrated by Gerwin Broers to add variety to your quests. These cards are hosted in the Resource section of Phoenix's HeroQuest Website. This Link will take you there.
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Using Ron Shirtz' Combat Cards and again illustrated by Gerwin Broers, Jacob Busby designed a second volume of Combat Cards to add even more variety to your quests. These cards are hosted in the Resource section of Phoenix's HeroQuest Website. This Link will take you there.
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Equipment Cards
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Equipment Cards
by:
drathe
All Equipment available from the Game System Armoury remade in standard card format.
12 Cards in total.
- Includes:
- Battle Axe
- Broadsword
- Chain Mail
- Crossbow
- Dagger
- Helmet
- Longsword
- Plate Mail
- Shield
- Shortsword
- Staff
- Tool Kit
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European Exclusive Equipment Cards
by:
drathe
All exclusive Equipment available from the European Game System Equipment Cards remade in standard North American card format.
4 Cards in total.
- Includes:
- Bracers
- Hand Axe
- Cloak of Protection
- Spear
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Monster Cards
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Goblin Archer
by:
Azrael
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Orc Archer
by:
Azrael
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Potion Cards
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New Potions with rules created by Ron Shirtz displaying his fantastic graphical art.
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Game System Potions
by:
drathe
Based on Potions from the Game System Treasure Cards and Quest Book
8 Cards in total.
- Includes:
- Defence
- Healing (1 Red Die)
- Healing (4 Lost Body Points)
- Healing (2 Lost Body Points)
- Heroic Brew
- Holy Water
- Mysterious
- Strength
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Kellar's Keep
& Return of the Witch Lord Potions
by:
drathe
Based on Potions from the Kellar's Keep and Return of the Witch Lord Alchemist's Shop and Quest Books
6 Cards in total.
- Includes:
- Battle
- Dexterity
- Holy Water
- Restoration
- Speed
- Venom Antidote
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Wizards of Zargon Potions
by:
drathe
Based on Potions from the Wizards of Zargon Treasure Cards
5 Cards in total.
- Includes:
- Alchemy
- Charm
- Magical Aptitude
- Magic Resistance (Spell Effects)
- Magic Resistance (Fire Spells)
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Mage of the Mirror
& The Frozen Horror Potions
by:
drathe
Based on Potions from the Mage of the Mirror and The Frozen Horror Alchemist's Shop and Treasure Cards
12 Cards in total.
- Includes:
- Battle Rage
- Frost Skin
- Icy Strength
- Magic Resistance (Damage Spells)
- Recall
- Rejuvenation
- Restoration (Full Body and Mind Points)
- Speed (Elf)
- Air Walk
- Vision
- Warmth
- Wolfsbane
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Skaven Cards
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Hero Spell Colleges
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Spell Card set from the Air College.
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Spell Card set from the Amber College.
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Spell Card set from the Amethyst College.
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Spell Card set from the Bright College.
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Spell Cards from the Celestial College.
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Spell Card set from the Earth College.
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Spell Card set from the Fire College.
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Spell Card set from the Golden College.
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Spell Card set from the Grey College.
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Spell Card set from the High College.
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Spell Card set from the Ice College.
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Spell Card set from the Jade College.
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Spell Card set from the Light College.
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Spell Card set from the Water College.
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Spells for the Minions of Zargon
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Spell Card set for Fimir to use.
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Spell Card set for Necromancers.
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Expansion Treasure
These are treasure cards that were exclusive to the European Game System Treasure Deck. They've been reformated and reworded to match the North American Standard. Two sets of these treasure cards were created, which are used to add new treasure cards to the deck while playing Kellar's Keep and Return of the Witch Lord. They add a little something new to these expansions for the Heroes to discover.
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Kellar's Keep Treasure
by:
drathe
5 Cards in total.
- Includes:
- Gold! (10 pieces)
- Gold! (20 pieces)
- Nothing!
- Potion of Speed
- Treasure Horde!
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Return of the Witch Lord Treasure
by:
drathe
4 Cards in total.
- Includes:
- Gold! (Red Die times 10 pieces)
- Gold! (25 pieces)
- Hazard! (Spike-filled Pit)
- Holy Water
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Other Cards
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Mind's Eye
& Prince of Thieves Cards
by:
drathe
Designed for use in
The Mind's Eye
and the
Prince of Thieves
plus the Elven Cloak of Passage from the Mage of the Mirror expansion by Milton Bradley (didn't really have a spot anywhere else for it).
8 Cards in total.
- Includes:
- Mind's Eye
- Trance's Rapier
- Spell Scroll: Command
- Spell Scroll: Lightning Bolt
- Runic Axe
- Spell Scroll: Blast
- Throwing Axe
- Elven Cloak of Passage
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Flanged Mace
by:
drathe
A special Artifact card appearing in the first volume of the
Local Legends Series.
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Snake Whip
by:
drathe
A special Artifact card appearing in the first volume of the
Local Legends Series.
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Weapon Artifact Card Images
These images were designed so that you can use your imaginations to create new weapons in your homebrew quests. Some sample names and rules are provided, but not required. To use these images, right-click on the image and save it, then use the image in your own cards.
Please remember that all these images are © Copyright 2002 by
Ron Shirtz.
They may be only used in personal gaming, and may not be sold, distributed, posted on Websites, or otherwise used without the permission of the artist.
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Beserker Axe
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Three Combat dice. This weapon has a will of it's own! Hero must roll 1D6 equal to or under their mind points or become possessed by the axe's ego and go Berserk! Add three more attack dice when in "Berserk" mode. Hero will attack both friends and foes until they roll 1D6 equal to or under their mind points.
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Doom Blade
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Five Combat dice, every hit does one Mind Point of damage. When all mind points of targeted character are gone, that character becomes a mindless servant to the sword bearer!
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Medium Sword
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Standard weapon of the Empire Guardsmen. Three Combat dice.
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Shield Breaker
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Two-Handed Sword, Five combat dice in attacks, three combat dice in defense. May use "RoundHouse" attack" against multiple adjacent opponents. May attack diagonally. Cannot use a shield with this weapon.
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Short Double-Blade Axe
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Four Combat dice when wielded by a Dwarven Warrior, otherwise, two Combat dice.
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Short Single-Blade Axe
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Two Combat dice.
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Stone Breaker
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Warhammer, Three Combat dice when attacking, two defending. May be thrown at a target three squares away. Gets +1 damage in all attacks against skeleton monsters.
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Sun Sword
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Six combat dice, with each hit counting double.
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Widow Maker
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Two-Handed Double-Bladed Axe, Four Combat Dice when attacking, two defending. May use "RoundHouse" attack" against multiple adjacent opponents. Cannot use a shield with this weapon, cannot be used by Dwarves.
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Spear
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Three Combat Dice. May attack diagonally and against opponents two squares away. May be thrown at a target four squares away.
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Orc Sword
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Crude but effective machete-type weapon used by the minions of Chaos. Two Combat dice.
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Outland Barbarian Sword
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Four Combat dice. Sword designed by my son, Daniel.
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